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Common Guavaberry Plant Uses: What To Do With Rumberries

Common Guavaberry Plant Uses: What To Do With Rumberries


By: Mary H. Dyer, Credentialed Garden Writer

Rumberries, also known as guavaberries, are native to the coastal areas of Central and South America and the Caribbean, including Jamaica, Cuba, Bermuda in the Virginia Islands. Although rumberries grow wild in these areas, they are sometimes cultivated in home gardens. However, they are notoriously difficult to grow and generally don’t produce fruit for six to eight years.

The berries are yellowish-orange and extremely tart. However, they become sweeter as they ripen and turn deep purple or black. If you’re lucky enough to have access to a rumberry tree, you can use the blueberry-sized berries in a number of ways. Wondering what to do with rumberries? Read on for a few ideas to pique your creativity.

Traditional Rumberry Uses

Quavaberry liquor is a popular drink in the West Indies, where the berries are strained and mixed with sugar and rum. The mixture is fermented and aged. In the Virgin Islands, rumberry punch is a traditional drink during the festive Christmas holidays.

Guavaberry Plant Uses in the Garden

Rumberry trees are attractive ornamentals that, in their native environment, can reach heights of 30 feet (8 m.) or more. Cultivated trees tend to be smaller and work well as shrubs or small trees. In the springtime, rumberry trees produce delicate white, tufted flowers that look like they’re sprinkled with snow. Beekeepers often grow the trees for the sweet nectar.

How to Use Rumberries

Rumberry recipes aren’t easy to find, but the berries can easily be substituted in nearly any recipe calling for blueberries, elderberries, currants, elderberries, gooseberries, or other sweet-tart berries.

Rumberry uses include liquors, smoothies, jams and jellies, as well as tarts, pies and other desserts. Rumberry sauce is delicious served over ice cream or frozen yogurt.

Store fresh rumberries in the refrigerator, where they’ll keep for several days.

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Farming training

This guide describes the most effective methods to train the Farming skill. Farming is a gathering skill which involves the player planting seeds in Farming patches that are found throughout RuneScape. The planted crops then grow in real time through differing numbers of growth stages.

Once the crop(s) have become fully grown the player may check its health to claim experience, and begin harvesting the crop for resources. Plants may become diseased over the course of their growth and will die if the disease is not treated. To prevent crops from dying, gardeners may be paid to watch over some plants noted items can be used to save inventory space and time. Some farming patches do not have a gardner nearby, meaning that it is up to the player themselves to take care of the plant. The player can reduce the crop's chance of dying by applying compost, supercompost or ultracompost. These three composts can also increase the yield of some crops. Most, if not all farming patches also have a tool leprechaun (or elves in the Tirannwn region) nearby, who can store some farming equipment and also note various produce for free.

As the majority of Farming experience is obtained from checking a fully grown plants' health, levelling the Farming skill is most commonly done via "farm runs". A farm run involves the player quickly visiting as many patches of a particular type as possible to check the health of fully grown crops, remove them and replant new crops in their place. Farming training typically involves farm runs of trees, fruit trees and other special trees once the ability to plant these has been unlocked.


Contents

  • 1 Useful equipment
    • 1.1 Urns
    • 1.2 Supercompost and Fertile Soil
    • 1.3 Rapid Growth
    • 1.4 Scroll of life
    • 1.5 Amulet of bountiful harvest
    • 1.6 Farmer's outfit
    • 1.7 Farming cape
  • 2 Methods
    • 2.1 Allotments (1-15)
    • 2.2 Trees (15-99+)
    • 2.3 Fruit trees (27-99+)
    • 2.4 Calquat tree (72-99+)
    • 2.5 Elder tree (90-99+)
  • 3 Alternative methods of gaining experience
    • 3.1 Completing quests
    • 3.2 Seedicide
    • 3.3 Spirit trees (83-99+)
    • 3.4 Crystal tree (94-99+)
    • 3.5 Wilderness Warbands
    • 3.6 Giant Oyster
    • 3.7 Foraging rumberry bushes (86-99+)
    • 3.8 Foraging mushroom clusters (90-99+)
    • 3.9 Supply runs
  • 4 Money making using the Farming skill
    • 4.1 Recurring methods

How To Use Rumberries – Rumberry Recipes, Ideas, And History - garden

The Web site of the Center for New Crops & Plant Products , at Purdue University. NewCROP provides windows to new and specialty crop profiles.

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Alternative methods of gaining experience

Completing quests

See here for a list of quests that grant Farming experience on completion.

Seedicide

Seedicide is an item which automatically destroys selected seeds dropped by monsters, in exchange for double the experience the player would gain from planting the seeds in a Farming patch. If the player does not have the level required to plant the seeds, however, no Farming experience will be awarded. It can be obtained through playing Cabbage Facepunch Bonanza, buying it from Stanley Limelight for 360 Thaler or purchasing from the Farmers' Market for 10,000 beans.

There are several monsters that yield significant Farming experience gain through the use of seedicide. The most notable ones are turoths, which can yield up to 130,000-175,000 Farming experience an hour at level 74 Farming and require little to no attention to kill (method) aquanites, which can yield up to 160,000 experience an hour at level 91 Farming and vyrelords, which are able to drop seeds worth approximately 90,000 to 120,000 experience an hour at level 74 Farming. Dark beasts and ganodermic beasts can also prove worthwhile at levels 91 and 74 respectively.

For lower levels, killing tortoises in the northern part of the Tree Gnome Stronghold can yield approximately 20,000 experience an hour at level 7 Farming and higher.

Spirit trees (83-99+)

At level 83 Farming players can begin planting spirit trees. Spirit trees are grown from rare, untradeable spirit seeds that may be obtained from bird's nests, the Motherlode Maw or as a drop from ganodermic beasts. At level 83 players can plant 1 spirit tree at time, at level 86 Farming players can plant 2 spirit trees at a time and at level 89 players can plant 3 spirit trees at a time. The ability to plant 3 spirit trees at once is unlocked by talking to Glouron in the Crwys Clan district of Prifddinas after completion of the Plague's End and Prisoner of Glouphrie quests.

How to farm the patches:

Required items: 1 spirit sapling per patch, rake (can be stored in tool belt), spade (can be stored in tool belt), gardening trowel (can be stored in tool belt), and teleports.
Optional items: Supercompost/Fertile Soil and payments.

  1. Rake patch to remove weeds, if weeds are present, or, if sapling has been planted previously, remove dead tree/check health of and clear (using right-click option) full grown tree
  2. Treat empty patch with supercompost (optional but highly recommended).
  3. Use sapling on the patch.
  4. Pay farmer to watch tree (optional but highly recommended).

How to farm the patches:

Level Tree Growth time GP per seed XP per seed Payment XP per run (no payments) GP per run (no payments) XP per run (payments) GP per run (payments) GP/XP (payments)
83
Spirit tree
58 hours 40 minutes (11 x 320 minutes) Not tradeable 19,501.3
(199.5 for planting and 19,301.8 for checking health)

5 monkey nuts, 1 monkey bar, and 1 ground tooth
Not tradeable
50,475.144 -6,402 58,581.9 -6,402 -0.11


Experience gain and cost values are based on:

Crystal tree (94-99+)

Players who obtain a rare, untradeable crystal acorn can plant it at the crystal tree patch at the Tower of Voices in Prifddinas. This can be accessed by the Prifddinas lodestone teleport. Planting the crystal acorn instantly grants the player 50,000 Farming experience and creates a fully grown crystal tree. After this the player can check the crystal tree's health daily to gain a crystal tree blossom and 15,000 Farming experience. This resets at 00:00 UTC.

Wilderness Warbands

Wilderness Warbands is a dangerous Distraction and Diversion that takes place in the Wilderness. The aim of the Distraction and Diversion is to infiltrate a camp occupied by god-following NPCs and loot supplies, which can then be exchanged with Quercus for experience. Players can gain Farming experience if they obtain and hand in Farming supplies. Players can gain between 49.5 at level 1, and 4,851.5 at level 99, Farming experience per supply that they exchange. Players can loot up to 25 Farming supplies while playing Wilderness Warbands, which grant between 1,237.5 and 121,287.5 Farming experience in total when given to Quercus. Players can calculate the exact amount of experience that they will receive, based on their Farming level and the number of supplies obtained, using the calculator on the Wilderness Warbands article.

Wilderness Warbands takes place every 7 hours. The Distraction and Diversion begins with a camp appearing in the Wilderness in one of 3 possible locations. A server-wide announcement will notify players of the camp's location when it spawns. Players can also find out the camp's location by talking to Quercus, who is located north-west of the Varrock Grand Exchange. Players must travel to the camp, avoid the sentries posted around its perimeter and sabotage the camp's god's beam, which is found in the centre of the camp. Successfully sabotaging the beam will result in NPCs allied to the invading players teleporting to the area to fight the NPCs guarding the camp. Players can also intervene in the fight if they wish. After all enemy NPCs have been killed, players can loot the tents in the camp to gain supplies. Each Wilderness Warband has 3 tents which contain supplies that grant experience in 3 of 5 possible skills (Farming, Mining, Construction, Herblore and Smithing). Players may loot up to 25 supplies from tents in the camp. Players may gain additional supplies by killing other players and taking any supplies that defeated players may have looted, as supplies are dropped upon death. Participating in looting tents will skull the player and cause them to become attackable by any other player, regardless of combat levels. Players cannot teleport out of the Wilderness while they have supplies in their inventory, and logging out while inside the Wilderness causes all supplies to be destroyed. Therefore, players must escape from the Wilderness by running out of the area. To avoid being killed by others while participating in Wilderness Warbands players are advised to join one of the dedicated friends chats for the Distraction and Diversion.

Monday Tuesday Wednesday Thursday Friday Saturday Sunday
02:00 UTC 06:00 UTC 03:00 UTC 00:00 UTC 04:00 UTC 01:00 UTC 05:00 UTC
09:00 UTC 13:00 UTC 10:00 UTC 07:00 UTC 11:00 UTC 08:00 UTC 12:00 UTC
16:00 UTC 20:00 UTC 17:00 UTC 14:00 UTC 18:00 UTC 15:00 UTC 19:00 UTC
23:00 UTC N/A N/A 21:00 UTC N/A 22:00 UTC N/A

Giant Oyster

Giant Oyster is a monthly Distraction and Diversion that can be completed by players who have finished the Beneath Cursed Tides quest. Players can return to Tutorial Island by speaking to Wizard Myrtle near the Wizards' Tower. Once in the area, harvest from the tasty looking seaweed to obtain delicious seaweed. While attempting to harvest the delicious seaweed the player will gain Farming experience, dependent on their Farming level, 30 times. Players can gain up to 2,322 experience per attempt, at level 99 Farming, giving a total of up to 69,660 experience for harvesting the Tasty looking seaweed 30 times. This activity can be completed in approximately 1–2 minutes.

Foraging rumberry bushes (86-99+)

There are several rumberry bushes on the southwestern part of Tuai Leit in The Arc. The Arc can be accessed after completing the Impressing the Locals quest. Rumberry bushes can be harvested at level 86 Farming and give around 30,000 experience an hour. While harvesting from them players will gain rumberries and, on rare occasions, a rumberry seed. Players can be pricked by a thorn while foraging from the bushes: this interrupts the harvesting and causes the players to have to re-click the bushes.

Foraging mushroom clusters (90-99+)

Mushroom clusters are a Farming resource that can be found in The Arc region after completing the Impressing the Locals quest:

  • The Islands That Once Were Turtles and Goshima - Level 90 Farming, 30,000 experience an hour at level 99 Farming with 700 chimes an hour. Yields 25-30 every 4-5 minutes with 1 minute replenish wait time.
  • randomly on some Uncharted Isles - Level 94 Farming, 50,000 experience an hour at level 99 Farming with 1200 chimes an hour. Limit is 100 a day for each cluster.

Completion of the Flag Fall miniquest, which allows the player to claim an uncharted isle and return to it, is also required to hunt alaea crablets effectively. To find mushroom clusters on Uncharted Isles, the player must first gain some chimes from skilling in The Arc so that they can purchase the supplies required to voyage to Uncharted Isles. Supplies can be purchased from Rosie (supplies). When the player finds an Uncharted Isle with mushroom clusters then they can claim the island using a claim island flag. Once an uncharted isle is claimed the player may return to it for the price of 3 supplies per voyage: 5 supplies per day can be claimed for free from the box next to Rosie.

The mushroom clusters on Uncharted Isles can be harvested at level 94 Farming and yield 100 mushrooms before depleting. While harvesting the clusters players may be pricked by a thorn which deals damage and interrupts their foraging. Having a higher Farming level and using level boosts may reduce the chance of this occurring. At level 99 harvesting mushrooms grants an experience rate equivalent to 50,000 experience an hour. The harvested mushrooms can be sliced into sliced mushrooms and sold for more chimes, or be used as food for player-owned farm zygomites. The experience from harvesting mushroom clusters can further be bolstered by completing contracts given by Sojobo (contracts) on Waiko or via a Contract contact on an uncharted isle. Players may complete up to 3 contracts daily, and may purchase upgrades from Boni for a maximum of 7 daily contracts. Doing contracts, however, requires chimes to be able to reroll contracts until satisfactory Farming ones are assigned.

Supply runs

The start of a supply run

Supply runs are a safe activity that take place on Mazcab every 12 hours (at midnight and noon game time). The activity begins with goebie supplies spawning at the supply rock near to Querci in Kanatah and is available until 25 minutes past the hour. Players may take up to 10 goebie supplies per day from the supply rock. Upon taking goebie supplies players become flagged for safe PvP and can be attacked by other players, with death resulting in the loss of all goebie supplies that the players are carrying. After obtaining goebie supplies players must travel north-west through the Nemi Forest to Otot, where the supplies may be exchanged for experience with Quercy. The player will be given a choice between two skills in which to gain experience: Agility or Crafting, Farming or Herblore and Hunter or Woodcutting. Different skills are offered on different worlds, so players may change worlds to find a world where the skill in which they wish to gain experience is offered.

Between 495, with level 1, and 48,515, with level 99, experience can be gained from exchanging 10 goebie supplies. Assuming the activity is completed in 5 minutes, experience is awarded at a rate equivalent to between 5,940, with level 1, and 582,180, with level 99, experience an hour.


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